Maril March

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DESCRIPTION:

  • A fighting musician who wishes to change the world through music. Her beat and song can be heard by all.

Contents

Stats

Maril March
Image:Maril March.png
Statistics
Type Artillery
Size Medium
Cost 875
Capacity 745
Hit Points 345
Strength 8
Technique 22
Walking 16
Flying 12
Toughness 9
Wonder Bit Missile
Obtainable fromI really hate how it doesnt keep my space.
Shop: 40 Rt


Parts

Part Name Image Size Type Price Cost Notes
Maril March BD File:Maril March BD.png M Art -- +510 Sub: Sound Ball
Maril March HD File:Maril March HD.png M All -- - Locked
Maril March LG File:Maril March LG.png M All 30Rt +35 -
Maril March BS File:Maril March BS.png M Art 30Rt +35 -
Maril March AM File:Maril March AM.png M All 30Rt +40 -
Maril March AM2 File:Maril March AM2.png M Art 50Rt +100 Main: Shockwave, No hand


Part Name HP STR TEC WLK FLY TGH
Maril March BD +260 +6 +15 +13 +9 +6
Maril March HD - - - - - -
Maril March LG +25 - +2 +2 - +1
Maril March BS +20 -1 +1 - +3 +1
Maril March AM +20 +1 +1 - +2 +1
Maril March AM2 +20 +2 +3 +1 -1 -

Default Weapons

  • Wonder Bit: Rifle Bit
  • Musket
Maril March AM2
Equip Stats Weapon Stats
Cost +100 Class: Shockwave
HP +20 Damage:  ?
STR +2 Force/Power: 30
TEC +3 Ammo/Rate: 100
WLK +1 Range: 120
FLY -1 Attack Speed: 450
TGH - Interval/Rate: 800


Custom Cartridge

Name LVL Cost Description
Cost Capacity +70 (x6) - +20 Raises robots cost capacity by 70 and HP by 11.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Beam Guard - +15 Decreases Damage from beam type projectiles by 30%.
Blast Guard - +20 Decreases Damage from explosive projectiles by 50%.
Enhance Internal Weapon (x2) - +30 See table below (x2).
Sway - +20 Allows you to pass through other bots if you dash while running.
Boost Run 6 +15 Uses boost gauge to increase running speed.
Tough Runner 6 +30 Decreases chance of being stunned when attacked while running.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Short Boost 6 +20 Instead of dashing, you will jump a short distance.
Sniper Sight 6 +20 Enemies will not be alerted when you have locked on to them.
Moving Burst 9 +10 Allows you to move for awhile while firing all weapons.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Broad Radar 9 +40 Allows robot to view all enemies on radar.

Internal upgrade effect on Sound Ball

Level 0 1 2
FORCE 14 15 17
AMMO 180 230 280
RANGE 350 360 370
SPEED 350 350 360
INT 1200 1200 1200

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